Top 10 Medical Education startups in USA
Apr 01, 2025 | By Jason Kwon | 20 |
1
Funding: $25M
Medivis is a medical technology company leveraging augmented reality and artificial intelligence to advance surgical care.
Medivis is a medical technology company leveraging augmented reality and artificial intelligence to advance surgical care.
2
Funding: $22.5M
Roon is an online resource that provides clinically accurate complex medical information created by doctors and people living with a specific disease.
Roon is an online resource that provides clinically accurate complex medical information created by doctors and people living with a specific disease.
3
Funding: $120K
Since 1995, Firsthand has been creating interactive Virtual Reality applications for education, training, business, research and therapy. Our services include creative design, application development, immersive displays, and customized turnkey VR hardware systems.
Since 1995, Firsthand has been creating interactive Virtual Reality applications for education, training, business, research and therapy. Our services include creative design, application development, immersive displays, and customized turnkey VR hardware systems.
4
Funding: $17M
Health Scholars is transforming the way clinical education and training are delivered.
Health Scholars is transforming the way clinical education and training are delivered.
5
Funding: $13.7M
HealthStream provides internet-based learning and research solutions to meet the training, information, and education.
HealthStream provides internet-based learning and research solutions to meet the training, information, and education.
6
Funding: $11.8M
AMOpportunities connects international medical students and graduates with U.S. physicians and institutions for clinical experiences.
AMOpportunities connects international medical students and graduates with U.S. physicians and institutions for clinical experiences.
7
Funding: $6.7M
Osmosis empowers the clinicians and caregivers with the best learning experience.
Osmosis empowers the clinicians and caregivers with the best learning experience.
8
Funding: $5 m
The Human Interface Technology Lab (HITLab) is a multi-disciplinary research and development lab whose work centers around human interface technology. Lab researchers represent a wide range of departments from across the University of Washington campus, including engineering, medicine, education, social sciences, architecture and the design arts.
The Human Interface Technology Lab (HITLab) is a multi-disciplinary research and development lab whose work centers around human interface technology. Lab researchers represent a wide range of departments from across the University of Washington campus, including engineering, medicine, education, social sciences, architecture and the design arts.
9
Funding: $4.3M
Embodied Labs is an immersive training platform that improves outcomes in training, awareness, and family and caregiver support.
Embodied Labs is an immersive training platform that improves outcomes in training, awareness, and family and caregiver support.
10
Funding: $3.5M
GIGXR is a SaaS startup that uses mixed reality to drive training outcomes in healthcare, helping to save lives and costs globally.
GIGXR is a SaaS startup that uses mixed reality to drive training outcomes in healthcare, helping to save lives and costs globally.
11
Funding: $3M
Veyond Metaverse aspires to be the leading platform for the future Healthcare Metaverse ecosystem. It provides a novel and disruptive XR technology to supplement and improve education, training, and the healthcare system across the board. Veyond Metaverse develops cutting-edge extended reality (XR) solutions to improve medical education, physician training, surgical planning and procedure, treatment, and diagnosis.
Veyond Metaverse aspires to be the leading platform for the future Healthcare Metaverse ecosystem. It provides a novel and disruptive XR technology to supplement and improve education, training, and the healthcare system across the board. Veyond Metaverse develops cutting-edge extended reality (XR) solutions to improve medical education, physician training, surgical planning and procedure, treatment, and diagnosis.
12
Funding: $2.8M
SimX’s software replaces physical simulation mannequins with a customizable, high-definition, 3D virtual patient that can be projected anywhere.
SimX’s software replaces physical simulation mannequins with a customizable, high-definition, 3D virtual patient that can be projected anywhere.
13
Funding: $2.3M
Clinician Nexus provides health systems, schools, and students with a transparent, people-centered platform that facilitates better clinical rotation management, from start to finish.
Clinician Nexus provides health systems, schools, and students with a transparent, people-centered platform that facilitates better clinical rotation management, from start to finish.
14
Funding: $2.1M
VuMedi is a video-sharing website for surgeons in the orthopedic, cardiovascular, neurosurgery, and radiology sectors.
VuMedi is a video-sharing website for surgeons in the orthopedic, cardiovascular, neurosurgery, and radiology sectors.
15
Funding: $1.2M
BioflightVR / CareXR- Offers patient focused procedure training and interactive educational modules. Covering Pediatrics and the other 14 surgical specialties. Available in multiple XR formats and companion mobile applications closes the training gap and leverages care team resources
BioflightVR / CareXR- Offers patient focused procedure training and interactive educational modules. Covering Pediatrics and the other 14 surgical specialties. Available in multiple XR formats and companion mobile applications closes the training gap and leverages care team resources
16
Funding: $20K
Ponder's The Socratic Way is a simulation-style board game that provides unpredictable, constantly evolving patient case scenarios that have problems that must be solved throughout the game.
Ponder's The Socratic Way is a simulation-style board game that provides unpredictable, constantly evolving patient case scenarios that have problems that must be solved throughout the game.
17
Classimmerse - AR & VR solutions for education and training. Classimmerse VR is available on Oculus GO - a S.T.E.M based VR library.